BETWEEN HELL & HEAVEN
Dash-centric survival built in Unity. Gameplay programmer and designer. (Team of 2, 2 weeks).
Dash-centric survival built in Unity. Gameplay programmer and designer. (Team of 2, 2 weeks).
3D survivor hack-and-slash built in Unity. Gameplay programmer, UI programmer and designer. (Team of 4, 24 weeks)
2D roguelike built in Unity. Gameplay programmer and designer. (Team of 2, 16 weeks)
2D platformer developed in Unity as a solo project. (Solo project, 8 weeks)
3D top-down RPG prototype built in Unity. Gameplay programmer and designer. (Team of 2, 4 weeks)
FPS survival prototype built in Unity. Gameplay programmer and designer. (Team of 2, 4 weeks).
3D FPS project developed in Unity. Solo programmer. (team of 7, 24 weeks).