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INTO THE WOODS


Project Info

👤 Role: Solo Project
👥 Team Size: 1  
⏳ Time frame: 8 weeks (2 months)  
🎮 Engine: Unity  

About

This dynamic platformer game features three exciting levels: a comprehensive tutorial and two fast-paced stages where you will battle various enemies and parkours to complete your quest.

This was a solo project that allowed me to deepen my understanding of game development and Unity while focusing on maintaining clean code throughout the process.

Contributions to the game

C#UI & UXArt IntegrationGame DesignLevel DesignSound Implementation

Since this was a solo project, I was responsible for every aspect of the game, including:

Programming (C# / Unity) – Implemented player movement, combat, enemy behaviors, ability system and interactables.

Game Design – Designed the core gameplay loop, tutorial, and level flow.

Level Design – Built three unique levels, balancing pacing and challenge.

UI & UX – Implemented menus, HUD, and feedback systems.

Art Integration – Integrated sprites, animations, and effects into Unity.

Audio – Selected, edited, and implemented sound effects and background music.

Project Management – Organized tasks and maintained clean, reusable code throughout.

Extra gameplay screenshot of Deadly Miner
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