INTO THE WOODS
Project Info
👤 Role: Solo Project
👥 Team Size: 1
⏳ Time frame: 8 weeks (2 months)
🎮 Engine: Unity
About
This dynamic platformer game features three exciting levels: a comprehensive tutorial and two fast-paced stages where you will battle various enemies and parkours to complete your quest.
This was a solo project that allowed me to deepen my understanding of game development and Unity while focusing on maintaining clean code throughout the process.
Contributions to the game
Since this was a solo project, I was responsible for every aspect of the game, including:
Programming (C# / Unity) – Implemented player movement, combat, enemy behaviors, ability system and interactables.
Game Design – Designed the core gameplay loop, tutorial, and level flow.
Level Design – Built three unique levels, balancing pacing and challenge.
UI & UX – Implemented menus, HUD, and feedback systems.
Art Integration – Integrated sprites, animations, and effects into Unity.
Audio – Selected, edited, and implemented sound effects and background music.
Project Management – Organized tasks and maintained clean, reusable code throughout.
