BLADE BOUNTY
3D survivor hack-and-slash built in Unity. Gameplay programmer, UI programmer and designer. (Team of 4, 24 weeks)
3D survivor hack-and-slash built in Unity. Gameplay programmer, UI programmer and designer. (Team of 4, 24 weeks)
2D roguelike built in Unity. Gameplay programmer and designer. (Team of 2, 16 weeks)
3D top-down RPG prototype built in Unity. Gameplay programmer and designer. (Team of 2, 4 weeks)